VIRTUAL REALITY

 

 

 
















 


Total virtual studio solution

   Orad’s ProSet is truly a complete vir-tual studio solution with tight integra-tion between its dedicated hardware, software and tracking technology. This one-stop-shop solution is ideal for all broadcasters who want to be assured that all the elements of their virtual studio are provided from a single vendor.

Stunning virtual sets
   
Virtual sets are first designed using modeling software such as 3D Studio Max and Maya. Then utilizing ProSet’s powerful importing capabilities, the models along with their respective geo-metry, textures and animations are imp-orted directly into ProSet. Relying on Orad’s HDVG video graphics render-ing platform, ProSet is equipped with unmatched rendering power that allows even the most complex virtual sets to run in real-time. Up to 8 full scene anti-aliasing samples and other sets of graphic features, ensure stunning pho-to-realistic results.
   In order to maintain the highest level of photo realism, ProSet offers its uni-que real-time HD/SD depth of field shader. As the studio camera zooms in, the virtual background will gradually defocus, and while zooming out the background will refocus in the exact same manner it would have had it been a real background. Orad offers other shaders,  such  as  real-time  video  sha-


ders, that are applied to the incoming video insertions. In addition, bump mapping and displacement mapping are also offered to ensure the highest level of photo realism.

Free camera movement
   
An extremely accurate camera tra-cking system is the foundation for any virtual studio production, as it ensures a perfect match between the real and the virtual world.
    Orad is the world leader and patent holder for the majority of vir-tual studios and camera tracking tec-hnologies, and offers a full range of solutions that address any production need or budget.
   ProSet can utilize either the Pattern Recognition tracking system, Cam-Track for free cam-era movement, mechanical sensor tracking systems, or Xync infrared tracking system. ProSet supports all types of broad-cast cameras, lenses and tripods. Mu-ltiple camera configurations are easily integrated with no reliance on 3rd party technologies. ProSet offers a 360-degree shooting range and by utilizing the Xync infrared tracking system both handheld and crane mounted cameras are supported for total freedom within the virtual set.

Simple to use and powerful
   
ProSet is a run-down based appli-cation  allowing  users  to create seq-


uential lists of items, group them together, and send them to air.
   ProSet has 2 working modes: design mode, in which rundowns are created, and production mode in which the rundown items are sent to air. Addi-tionally, ProSet includes a set of tools that address the specific needs of virt-ual studio productions such as positio-ning the virtual set graphics in the studio, masking, and much more.
   ProSet is extremely easy to operate; graphics rundowns are created by simply dragging and dropping graphics items into a playlist. ProSet offers a local preview for the next graphics being sent to air. The operator may view the entire page, including its ani-mations, before sending these graphics to air. Furthermore, ProSet receives camera tracking information from the studio camera and thus allows the operator to view the preview from the exact position of the relevant studio camera.
   ProSet implements a unique dynamic scene blending architecture. This architecture allows triggering of a multiple number of graphic scenes at the same time using the same system. For   example,   the   virtual   backgro-
und can be generated from one scene while foreground objects such as lower third and tickers can be generated from an additional scene. Both can be then combinedinto one unified output channel even though generated  from   independent  scenes,


SEPTEMBER-OCTOBER 2007

 STUDIO SYSTEMS

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